Etape 2

Displacement Map

Modifiez les valeurs suivantes:
Texture Type= Ripples
Texture Amplitude= 0.78
Wave Sources= 1
WaveLength= 10
WaveSpeed=0.15

Texture Size
X = 40m
Y = 1m
Z = 80m

Texture Pattern Velocity: Y = 15cm, Z = 1.5cm